![]() Now using temporary filename when merging (see #110).Now ignoring case when searching for loose game assets. ![]() Improved merge down now handles records overriding or injected into plugins being merged correctly.Relink scripts disabled for FO4 (we can't actually parse FO4 papyrus scripts currently).Thanks to Bethesda, Nexus Mods, Boris Vorontsov, Crosire, Vindsvept, Rudy, Kojak747, BubboDE, CleverCharff, Pfuscher and all the modders for their amazing work. Fixed archive naming when copying a single archive All mods featured in this guide are not hosted on this site, for each mod a link to the download site is provided.The merge will still save files for debugging on failure to remove a master. Added verification for master removal when cleaning masters for "Clean" merge method.Added support to "Use game load order" for merges.Green entries are plugins that are part of the merge, and red entries are plugins which are positioned in a way that will create an error (hover over them for a tooltip explaining the issue) ![]() The load order tab allows you to edit the load order of a merge.
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